I started out as a game designer, but I’m not sure that’s what I want to do anymore. How can I change my dream job? If you are asking this type of question then you have come to the best place.
Know Your Options
There are many different types of games, and there are many different types of game designers. You need to know your options.
You may want to be a programmer, or a 3D artist, or an audio engineer—the list goes on and on! Each job will have its own unique challenges, so be sure you’re prepared for what lies ahead.
Game companies also come in all shapes and sizes; some are small studios with ten employees; others employ hundreds upon hundreds of people across multiple locations worldwide.
There’s no one “right” company for every aspiring game designer because each company has its own culture and needs;
Some prefer hiring someone with experience working as a junior designer at another studio; others only hire experienced applicants who’ve worked at top-tier studios like EA Games for several years.
The best way to find out which kind suits your personality best is by researching the options available within your local area (or wherever else you’d like) before applying anywhere else!
Expand Your Knowledge Base
To land your dream job, you must expand your knowledge base. You’ll want to learn about different game genres and platforms. You’ll also want to understand the different types of games that exist and what they’re made up of.
Knowing the difference between a single-player game like Super Mario Bros. and an MMO like World of Warcraft will help give you insight into the kinds of things developers are working on now or could be working on in the future.
This step is especially important because many developers are constantly changing up their designs depending on trends in gaming culture at large for example, if VR becomes popular again (and this time sticks), game designs will adapt accordingly!
If there’s anything else that seems interesting from this list below, feel free to add it to your study plan as well:
- Game genres (e.g., puzzle)
- Platforms (e.g., PC/console)
- Types of games (e.g., first-person shooter)
- Types of design teams
Become A Specialist In Some Areas Of Game Design
Once you have decided on the type of game that you want to work on, you should focus your studies on becoming a specialist in some areas of game design. Don’t be afraid to specialize; it will make your chances of landing a job much better.
There are two ways to specialize:
If you know exactly what kind of job you want, become an expert in that field by taking online courses or reading books and articles about it.
After becoming an expert in one area, try branching out into other related fields so that there is no doubt about your expertise when applying for jobs.
Know How To Work With Teams
You will be able to work with other people. Many people are good at what they do, but not everyone is good at working with others. You have to be able to communicate and listen well, as well as compromise when necessary.
You need to know how to handle yourself in a group setting, so that when it comes time for making decisions, you know how your opinions fit into the bigger picture of what’s being done and why it should happen that way.
Learn To Manage Your Own Time And Skills
You can’t do everything, and you don’t have to. As a game designer, you’re not going to be able to do all the work yourself. You need to learn how to manage your time effectively so that you can give each task its due attention.
You need to set aside time for your tasks and stick with it. Don’t procrastinate or leave things for later unless it’s absolutely necessary! If there are some seemingly small tasks on your plate, learn how much time they will take so that they don’t end up taking over your day or week.
Learn how long things take before deciding whether or not they’re worth doing now (or ever). If a task takes more than an hour, break it down into smaller chunks and put them on a schedule.
This way nothing will get overwhelming while still allowing space for creativity and spontaneity!
Learn how much work is enough while still allowing room for free thinking and exploration in other areas of life outside of work too; if this means delegating some responsibilities, then delegate away!
Delegating will let others share in the workload as well as provide valuable insight into other perspectives about what needs to be done when managing large projects like games development teams require everyone’s input on every aspect from art direction choices down.
Through coding implementation details at every level from programming languages used by developers working together closely towards getting projects done within budget constraints
Build A Portfolio
The portfolio is the key to securing a job. While you’re looking for work, it should be your go-to way of demonstrating your skills and experience and also a demonstration of where you’d fit into the company culture.
If you have no experience, don’t panic! With time and dedication to learning, anyone can become an expert in game design.
If you’re just getting started, consider volunteering at local organizations or conventions related to video games (like PAX) in order to get real-world experience working with others who share similar interests.
And once you’ve built up some credibility as a designer and/or developer, keep working on projects that build upon each other;
These days most companies want employees who are eager about learning new things and who will grow with them over time as their careers progress together.
Build Your Network
First and foremost, you must understand that networking is a skill. It is possible to learn how to network;
It’s also important to understand that networking is not just about adding people on LinkedIn or following them on Twitter (though those things are good). Networking is about building relationships, trust, reputation and community.
The first step in your quest for being able to approach potential employers with confidence is building your network. This means making sure you have the names of people who may be able to help you land a job in game design in the future.
If you have been following along thus far, then I hope by now it’s obvious that acquiring these contacts takes time.
So start now! Make connections with other game designers who might be able get your foot in the door at companies where they work or know someone else who works there!
Networking can happen both online and offline wherever people gather together for a common purpose (such as attending conventions), being friendly with others will yield results down the road when one needs something from another person 🙂
Be Open To Any Career Opportunities (Even If They’re Not What You Expected)
It’s easy to get discouraged when you find yourself in a situation where the job market is competitive, but don’t give up! If you are open to new opportunities, you will be able to find the right job for you.
Maybe your dream company isn’t hiring right now or maybe they don’t have any openings that match your skill set. If this is the case, try applying at another company in a different field; it could lead to greater success than if you had never tried something outside of game design.
Never Stop Learning!
You should never stop learning. If you do, you’ll be left behind and unable to keep up with the fast-paced world of game design! For example, you may spend most of your time designing games for mobile devices, but there’s no guarantee that’s where things will stay.
You could be asked to design a game for a console or PC years down the road or vice versa. It can be difficult to change gears like this on short notice if you’re not prepared.
Your Dream Job Is Out There!
You can land a dream job in the game industry! You just have to get out there and make it happen. Here are some tips for you:
Think about what you want. What kind of games do you like? What would be the coolest thing to design? How can your skills and preferences help or hinder your chances of landing a job?
Make sure that your portfolio is up-to-date, especially if you’re applying for internships earlier than later in college or university this way, companies will know what they’re getting into when interviewing for full-time positions after graduation!
Network with people working at companies where you’d like to work one day; ask them what their career paths were like.
How long does it take them to get their current positions…even ask about their worst interview experiences (who knows? Maybe sharing those stories will help me avoid making any mistakes myself).
So, to recap: The advice I have given you here will help improve your work and make it more likely that you’ll get hired. It is not meant as a substitute for actually working on making games.
With practice, you can become better at everything we’ve discussed here from the little details of how you write code or use design tools, to the big-picture stuff like understanding what makes games fun and how they work. The best way to learn about all this stuff is by doing it yourself!
So go out there and make some cool games!